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cm/360 Test

Measure your real 360° turn distance

Standard cm/360 formula: cm/360 = (360 / (sensitivity × yaw constant × DPI)) × 2.54. The yaw constant depends on your game's engine — 0.022 is the common default for most Source/CS-style titles; change it if your game uses a different value.

52.0

cm per 360°

20.5

inches per 360°